- #Dragon age inquisition patch notes spirit blade how to#
- #Dragon age inquisition patch notes spirit blade update#
- #Dragon age inquisition patch notes spirit blade upgrade#
- #Dragon age inquisition patch notes spirit blade full#
Fixed issue that caused the bar displaying armor rating to not update correctly for crafted gear.Fixed allied mage AI so they did not dispel targets that the player had frozen.Fixed issue that allowed players to exploit their gold value in single-player mode.Fixed exploit that allowed for infinite influence.Changed Tactical Camera so that it no longer re-centers when the player changes party members.Fixed issue with the demon that could spawn during Solas’s personal quest.Fixed issue that could result in Sera’s Verchiel plot being broken.Fixed issue that could result in a cutscene not firing for Dorian’s plot when players enter the Gull and Lantern.Fixed issue that could result in one of Dorian’s conversations not being available for some players.Changed party banter system to be less random to prevent extra-long periods where no conversations would occur.Fixed display bars to correctly reflect items that alter maximum health.Fixed issue that could result in the mouse getting stuck in mouse-look mode when players alt-tabbed out of the game in full-screen mode.Added key binding that allows players to walk.
#Dragon age inquisition patch notes spirit blade full#
The full list of fixes in patch 3 for PC can be seen below: this might be quite powerful.The latest patch for Dragon Age: Inquisition will focus on fixing bugs that block progression in the story and multiplayer, party banter silence, and more. Spirit Blade generates charge more quickly, but you expend all charge when striking an enemy.Ĭombined with the updated description for Spirit Blade which mentions that the charges are converted into damage. instead of NERFING Spirit Blade, this could make it an amazing finisher if you get it fully charged and use it only when you want to do some major damage.
If this is a new passive for the Spirit Blade, this is actually kind of a game changer. Will update when I have a link.Įdit 1: uploaded to OneDrive.
#Dragon age inquisition patch notes spirit blade how to#
Going to figure out how to upload it and share it. I reloaded to the original auto-save and got a screenshot of the ability description. but when I did that, the other icon disappeared and I couldn't toggle back to the new skill. There was an icon in the upper right that said to hit X to toggle the upgrade. It was a passive that allowed you to use ALL of your Spirit Blade charges in ONE hit! looked at the skill tree and noticed a funky double icon for the Spirit Blade upgrade.
I just imported my KE from my 360 game and loaded it up on my Xbox One.
#Dragon age inquisition patch notes spirit blade upgrade#
I think I found a new upgrade passive to the spirit blade. that would have really hurt the KE class if it meant the KE could no longer get away without needing to have the actual Barrier spell in one of the ability slots. It would have been a bit more worrisome if they nerfed the KE passive that converts damage done to enemies into barrier. once you get up in the high levels and have unlocked all of the right spells and passives, Spirit Blade really becomes much less practical or potent. Still, I don't think the nerf will really be that big of a deal (unless maybe you are playing on Nightmare?). It's probably a lot easier to do this balancing by nerfing the KE class instead of having more or differently buffed enemies only for KE Inkys. they probably want to make sure that the combat and bosses and everything else that the Inky goes up against actually feels challenging and maintains that sense of urgency. I'd wager it's for balancing purposes in the upcoming Trespasser DLC. It looks like these are skill changes that will likely be impacted by trespasser in some form. Other skills have reported minor changes too. Update 2: /u/anon_smithsonian found an alternate upgrade to Spirit Blade. Fast hitting spells combined with a fully charged spirit blade seem to be the way to go now. Max charge is at 99, at max charge it looks as though spirit blade does ~about 450%-600% damage, though the game does not give you hard values to go on. A standard combo will increase the charge by 40 if all strikes hit. Each use of spirit blade halves the current charge. As you use other spells, spirit blade charges (with a value on the side showing charge).Įach spell hit increases this charge by 5. Update: it appears the move has instead been made a utility skill. Looks like I'm going to have to think about my approach, instead of being an unstoppable god :( Today, the patch downloaded and it appears spirit blade has seen a severe nerf. Put a point into spirit blade and went to bed. So, as of last night, I finally passed haven on nightmare, and finished my knight enchanter.